2048Super Notify me

How to play

If you can play 2048, you can play this. There is just more of it, and a few new laws.

Moves
0
Locked
0
Stone
0/3

Swipe the grid to move all nine boards or drag across the grid to move all nine boards

A practice grid — same laws as the game, no powers, no score.

The four laws

Everything that is different from plain 2048, in the order you will meet it.

1

One swipe moves every board

Nine 4×4 boards sit in a 3×3 grid. Swipe once and all nine slide. Equal tiles merge, 2048-style. Tiles never cross the thick walls between boards.

2

Big tiles lock each other

Two equal tiles of 64 or more in the same row or column, on different boards, lock. A locked tile cannot slide, but it can still merge with an equal tile on its own board. Locked tiles glow red and wear a padlock.

3

A stuck board turns to stone

A full board with no merges left goes grey and inert. Its tiles still lock others. Break the locks choking it and it comes back. Three stone boards end the run.

4

Use your powers

Powers unlock as you play. Each one bends a rule for a few swipes. That is the whole game: keep nine boards alive with eight tricks.

Meet the eight powers

The powers

Eight ways to break the rules. The wording below is the hint the game shows; five and ten swipes are the current settings.

D&D

Tap a tile to halve it — 64 → 32, 4 → 2. A 2 can't halve any smaller, so it's deleted instead. Slicing costs no points.

Solo

Pick one board to focus. For your next 5 swipes, only that board slides — the other eight stay still.

Swap

Tap two tiles to swap their places — even when they sit on different boards.

Unlock

Locked tiles can't move. Tap one to release it for 5 swipes.

Freeze

Tap a board to freeze it for 10 swipes — it won't slide, and no new tiles spawn there.

Move

Tap a tile to pick it up, then tap any empty cell to place it — even on a different board.

Fuse

Tap a locked tile and its twin flies across the wall to merge with it — 128 + 128 → 256.

Walless

Your next 5 swipes ignore every wall — tiles slide and merge across the boards, like one big grid. Tap to turn it on or off.

Undo rewinds your last swipe. It is not a power, but it lives on the same bar.

Every run

Something to chase, and something to spin.

Quests

Open the quest book, pick what to go for, and the game tells you the moment you complete one. Rewards go straight into your backpack as power tokens.

This run

  • Four-Board SwipeEasy · board control Make one swipe that merges on four different boards at once. Done
  • All Nine Alive at 100 62/100Easy · board control Play 100 moves without letting a single board die.
  • Centre Chain 1/5Easy · board control Merge on the centre board five moves in a row.

Rewards

Power tokens, straight into your backpack.

Wheel of Luck

Spin once a day for free. Wedges pay power tokens, undos or ad skips — and some pay nothing. Spins are never sold; the exact odds are printed in the Terms, section 8.

Daily · 1 free spin

The real wheel has its own wedges and odds — see the Terms, section 8.

Coming soon to iOS and Android

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